Tetris, Pong, and GorbachevShowcasing the entire process of an intensive historical research project, the proposal, paper, and presentation all examine the role and place video games had on both sides of the Iron Curtain during the dying years of the Cold War. | GDC 2020 Narrative Review CompetitionA gold winner in the 2020 GDC Narrative Review Competition. Both the paper and poster are published in the GDC Vault. An in-depth paper and poster analyzing the narrative of the game Papers, Please as well as the role historical storytelling can encompass in the indie game market. | The Red Army Faction Podcast15 minute podcast on the Terrorist group that terrorized Germany for over a decade. | WWI and the Cost of WarA website and infographic on the effects of war on individuals and society. Looking both at the considerations of gender, casualty counts, and financial costs. | Death, Disco, and Communism: An Arti CritiqueAn in-depth study on the aesthetics of the hit narrative game Disco Elysium and how it tells a tale of collapse, despair, and persistence through its art. |
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